Manufacturer: nVidia
Interface:
Core Clock:
Shader Clock:
Memory Clock:
Memory Bandwidth:
FLOPS:
Pixel Fill Rate:
Texture Fill Rate:
out of these variables in every video card, which of them make the bigger difference in image rendering, would texture fill be a huge factor? or maybe shader?
i'm not asking which video cards to look at or suggestions for video cards, but what to look at INSIDE of a videocard. -thanks!|||i thought rendering used RAM?|||you can use and nvidia card with cuda all the computational processes are done on the GPU and it will take less time.
you should look for a 8 or 9 series card with cuda enable features and it should have 512mb or 1gb of memory.
here is alist from high to low
http://www.tigerdirect.com/applications/…
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